I have now been involved with the Sakai community for over a year. In retrospect, I feel like a lot of good things are about to emerge from the work of this one-of-a-kind crowd. The latest and most active initiative, Sakai 3, is, in my opinion, very promising.
This blog post is somewhat a summary of my understanding of what Sakai 3 is all about, from a user point of view. I hope it can become a starting point for current community members who might still see Sakai 3 as a blurry long term vision, and maybe even draw more people’s attention to Sakai as a valid alternative to commercial learning management systems like Blackboard.
This post is based on my experience at the Authoring Summit and with the Content Authoring Initiative, my implication with the Teaching and Learning Group of the Sakai community, my understanding of the discussions happening on the different mailing lists, Nathan Pearson’s mockups for the Sakai UX initiative, the awesome job done by the Cambridge folks on the 3akai pilot site, and Michael’s excellent document about the vision behind the Sakai 3 initiative.
Looking at what Sakai 3 will be all about, here are some of the most relevant features of this new approach to content authoring (the ability to create web content online).
1. Sakai 3 is Wizardly
To become foolproof, Sakai will become better at offering the most direct path to content creation through wizards. These online sidekicks will provide guidance during the content creation process to help users make the right decisions, or guide them to the most common ones. Even though most of the design process will be wizard-driven, advanced users will still have the required flexibility to bend Sakai to their will through various options.
2. Sakai 3 is Widgety
The addition of a new page type (dashboard) will create a new way of looking at content: through widgets. These widgets will give a glimpse at all the dynamic content available in a site or outside Sakai on the open web. In addition to this, Sakai will break out of its tool silos to help users link directly to what has been referred to as “entities”, which are linkable chunks of information or activities, like a quiz, a forum post, an assignment, etc. Widgets will be able to provide a summary of an entity, a digest of the activity in an entity, or event a fully working entity embedded in a web page (like a chat room embedded under an article to be discussed, for instance). A list of entities is available here.
3. Sakai 3 is Wiki-like
Just like in a wiki, all edits will be archived, preserving the history of any authored page. It will use a powerful WYSIWYG editor to avoid the tedious learning of a custom wiki markup language. Document authoring will have a clear word processing look and feel, but will add a very strong collaboration opportunity that is not readily available in a client-side word processor. Page creation and linking will also be automated to make the site creation as seamless and transparent as possible.
I have presented Sakai 3 to our University of Delaware’s Learning Management System Committee in January. Below are the slides I used.
Most faculty members were excited about the vision of Sakai 3. They felt like they could really use a flexible yet simple environment to create their web content.
You are more than welcome to use anything I have put up here, remix it, discuss it, to make it better. Does this vision of Sakai reflect what your institution and your users are looking for? What’s missing?
3 comments:
Don't wizards really treat a symptom of a problem, not the cause?
You might be right, but I think wizards also provide a quick way to get it done, the way most users want it done. Flexible systems with lots of options always have to deal with that cognitive overload in some way.
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